The video game industry faces one of its biggest changes in recent decades. Sony Interactive Entertainment has announced that starting in January 2028, it will stop producing physical versions of all new video games for PlayStation, which will be sold exclusively in digital format, both through the PlayStation Store and through codes sold by authorized distributors.
The company justifies the decision by the change in players' consumption habits. As it explains, the preference for digital downloads already widely surpasses the physical format, so it considers that maintaining the manufacture of discs has ceased to respond to market reality.
Sony clarifies that the measure will only affect new titles published from January 2028. Video games released previously will continue to exist in physical format and those planned before that date will continue to be sold on disc as normal.
The end of an era for physical video games
The decision marks a turning point for an industry that for decades has revolved around physical media sales, collector's editions, and the second-hand market.
Sony argues that the goal is to concentrate resources on new distribution models and adapt to the way most players access video games today. The company assures that it will continue to offer different purchase channels —both through the PlayStation Store and through retailers—, although new releases will no longer be manufactured on disc.
GAME tries to reassure its customers
The news has provoked a rapid reaction from GAME Spain, one of the country's main specialized chains, which has tried to reduce concern among users through a message published on its social networks.
The company reminds that the decision does not imply the closure of stores or the end of PlayStation product sales. Although new games will stop being distributed on disc from 2028, GAME will continue to sell consoles, accessories, balance cards, digital codes, and other products linked to the PlayStation ecosystem.
En relación a las últimas noticias: se acabó nuestro silencio. #GamersUnidos pic.twitter.com/JLy3o8LE0O
— GAME España (@VideojuegosGAME) July 1, 2026
In addition, the chain emphasizes that titles published before that date will continue to be available in physical format while stocks last and that the second-hand market will continue to have a path for these already released games.
A change that accelerates the transformation of the sector
Sony's decision consolidates a trend that has been gaining weight in the industry for years. The growth of high-speed connections, digital subscriptions, and online distribution platforms has progressively reduced the importance of physical media.
For chains like GAME, whose traditional model has relied for years on the sale of video games on disc, pre-orders, and the second-hand market, the announcement forces them to accelerate their adaptation towards a business increasingly focused on hardware, merchandising, digital cards, and services.
Although there are still more than two years before the change takes effect, the announcement marks a before and after in the video game market and anticipates a transformation that many analysts considered inevitable. From 2028 onwards, new PlayStation releases will definitively leave the disc behind to fully enter the exclusively digital era.